Watch Dogs 2014 Gameplay Walkthrough Part 17 includes Act 2 and Mission: ONE FOOT IN THE GRAVE and both Commentary and a Review of the game on HD 1080p and Max Graphics Settings. This Watch Dogs Gameplay Walkthrough is a Complete and Full Playthrough of the entire game with all Cutscenes and the Ending. Available on PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. Don't Forget to Rate the Video and Subscribe if you want more! The Game: Watch Dogs (stylized as WATCH_DOGS) is an open world game, taking place in a near-future vision of Chicago, developed by Ubisoft. In it, the players, controlling a character named Aiden Pearce, "have the power to control an entire city's infrastructure via powerful computers that run everything from data records to power lines." The player can gain information about anyone, via Pearce's profiler. The player can meddle with any electrical output that runs on the grid, in ways such as jamming all mobile phone reception in his immediate area, and even short out traffic lights causing a major car accident. The game also has seamless co-op. Set in a fictionalized version of Chicago, Illinois, the game centers around Aiden Pearce, a highly skilled grey hat hacker who can hack into any device within in the city, taking hold of an entire city's infrastructure, either to obtain and control information or to destroy such devices completely at specific times. Story: The storyline of Watch Dogs explores the impact of technology within our society; bringing to the forefront the concept of information warfare, data being interconnected, and the world's increasing use of technology— questioning who exactly runs the computers they depend on. The game is set in a contemporary fictionalized version of Chicago, Illinois, which is one of many cities to feature a supercomputer known as ctOS (Central Operating System). In this version of Chicago, everyone and everything is connected. The city's overarching network controls almost every piece of technology in the city; banks, security cameras, traffic lights, communication hubs, and even key data on the city's residents and activities have been complied into the system and can be used for various purposes. In the game's universe, the Northeast blackout of 2003 was found to be caused by a hacker, prompting the development of CtOS.