After the resounding success of Mario Kart 64, the Mario Kart series was perfectly poised for its return on the Gamecube. But Nintendo didn’t just want to reinvent the wheel – after all, each previous entry had done something different with the formula – Super Mario Kart started off the whole franchise, Mario Kart 64 brought it into the third dimension and Super Circuit let you play it on the go. A graphical update alone wasn’t gonna cut the mustard here, but the problem was: the GameCube didn’t really have any flashy gimmicks like motion controls or stereoscopic 3D to speak of. So what was Nintendo’s answer? Mario Kart: Double Dash baby! Music: Main Menu [Mario Kart: Double Dash!!] Luigi Circuit/Mario Circuit/Yoshi Circuit [Mario Kart: Double Dash!!] Mushroom Bridge/Mushroom City [Mario Kart: Double Dash!!] DK Mountain/Dino Dino Jungle [Mario Kart: Double Dash!!] Rainbow Road [Mario Kart: Double Dash!!] Social Media: @Fobb Twitter: / fobbean Bluesky: https://bsky.app/profile/fobb.bsky.so... Discord server: / discord