#blender3d #gamedev #3danimation Learn exactly how to model any low-poly animal in Blender 5 with this detailed, beginner-friendly tutorial! We go step-by-step from setting up free downloadable reference sheets to creating the basic low poly mesh, and then adding color and materials to your finished animal. This is the ultimate Blender tutorial for beginners who want to master stylized low poly modeling. REFERENCE IMAGES https://grantabbitt.gumroad.com/l/gtetny MY COURSES My Complete Blender Creator single course only $58 https://www.gamedev.tv/courses/comple... My Mega Pathway Course - build your own asset packs $60: https://www.gamedev.tv/bundles/blende... Join my next 3D Art Program - 10 weeks of intense learning https://gamedev.tv/p/grants-ultimate-... SOCIALS: Substack for Articles & Written Tutorials: https://grantabbitt.substack.com/ Gumroad For Free Beginners Booklet: https://grantabbitt.gumroad.com/ My Website: http://www.gabbitt.co.uk Discord: / discord Buy Me a Coffee: https://ko-fi.com/M4M21GGIWE OTHER USEFUL YOUTUBE TUTORIALS: Learn the basics of Blender 5: • Learn Blender 5 Get good at blender series: • Get Good @ Blender Learn Sculpting playlist: • Learn Sculpting in Blender 00:00 Introduction, Overview & Free Reference Sheets 00:40 Blender Basics: Scene Setup & Navigation 00:56 Importing & Positioning the Front Reference Image 03:11 PAUSE 1: Catch Up on Front Reference Setup 03:21 Duplicating & Positioning the Side Reference Image 04:16 Organizing References into a Collection 04:35 PAUSE 2: Catch Up on Side Reference Setup 04:47 Starting the Model: Scaling the Cube & Entering Edit Mode 05:47 Adjusting Vertices (Side View) 06:18 Extruding the Basic Body Shape (Torso & Neck) 08:50 PAUSE 3: Catch Up on Main Body Extrusion 09:10 Refining Body Topology with Loop Cuts & Extruding the Head 10:24 PAUSE 4: Catch Up on Body Outline & Head Shape 10:30 Preparing the Mesh & Adding the Mirror Modifier 12:02 Adjusting Body Width (X-Axis) using the Front View 13:02 Modeling the Front Leg (Adding Loop Cut & Extrusion) 14:40 PAUSE 5: Extruding Front and Back Legs (Challenge) 14:47 Modeling the Back Leg 17:15 Refining the Body and Legs with Edge Slide for Roundness 22:31 Modeling the Eyes (Inset & Extrude) 24:05 Creating the Ears 25:30 Modeling and Shaping the Horns/Antlers 31:54 Adding Color & Materials (Creating Material Slots) 34:22 Detailing Features with the Knife Tool (e.g., Eyes, Nose) 35:32 Final Model Review & Conclusion