FF9 Excalibur II Perfect Game | 1.13c - More Jerk Black Mages

FF9 Excalibur II Perfect Game | 1.13c - More Jerk Black Mages

Oak Staff Detour This fight is theoretically skippable, as it has been demonstrated to still be possible on Disc 4. However, the guide hasn't been updated to address this beyond a footnote, and I was worried that missing out on the 2 AP from the fight could be significant. It might be a minute or so faster to NOT engage these guys, but with 46 minutes to spare in the challenge, I figured it wasn't worth the risk. Regardless, I probably should have kept trying until I got it with just the Needle Fork and Stop - but these Black Mage segments are awful. *Engage the remaining Black Mages. *Finish the battle with no more than 2 casts of Stop. Start Time: 02:42:30 End Time: 02:44:58 Goal Time: 02:39:43 Segment Time Gain/Loss: +35s Total Time Gain/Loss: 05:15 Segment Resets: 39 Total Resets: 776 Excalibur II Perfect Game Guide by Atomos199: http://www.gamefaqs.com/ps/197338-fin... -- Watch live at   / antilles58   -- Twitter: Antilles58