And yet another fight. Though Donguri already made one versus him, but I figured I wouldn't let all my failed air combos go to waste. Lol. A fight is a fight. :P Anyways DUring Vanilla DMC4, Dante would never allow himself to get hit after entering the knockback animation, such thing was changed in Special Edition as we can see twice in the pre fight. Another thing is that, in Vanilla, Dante would always go airbone during the 10th hit of a combo string, that has changed aswell, now he may not go airbone and will instantly go to the knockback animation, where he is comboable due to the other change.