Mega Man 11: Part 10: Wily Gear Fortress 2 (Mawverne Boss)

Mega Man 11: Part 10: Wily Gear Fortress 2 (Mawverne Boss)

Again, the quality of life update to going through the Wily stages in this game is that you can choose them on your own or take a break or shop before moving on to the next Wily stage, instead of just having to go through all of them in one go as soon as you start the first stage. Gear Fortress 2 takes place inside the facility itself. I see that it brings together quite a few gimmicks and enemies from the Robot Master stages. However, its unique hazards involve running away from giant wall tanks and tall pillars that have to be destroyed in the eyes and the mouth before you can press on. Later through this stage, they'll BOTH be on you! Good thing Speed Gear is there to make things easier if you wish. ---------- The main boss of this level is called Mawverne, based on its huge chompers. Because it's electric-based, it's naturally weak against the rubber from Bounce Man's Bounce Ball weapon. You can use this weapon to quickly open its shell up while it's closed, too. It can use the Power Gear when its health is low, where it will constantly teleport and blast giant lasers straight towards you. Beat this boss to move on. This will be the last original boss before inevitably fighting Dr. Wily at the very end.