Get the topology board I use in my videos: https://www.onmars3d.com/topology-board This is the exact Miro board I reference when explaining clean edge flow, topology, and production-ready modeling decisions. This tutorial takes you through the process of Unwrapping UVs in Maya 2025 and any previous version of Maya. Using this workflow will help you UV Map most 3D models for any project! Join my Discord: / discord Patreon: / onmars3d Artstation: https://www.artstation.com/onmars3d Instagram: / onmars3d Twitter: / onmars3d ----------------------------------------------------------------------------------------------------------------------------------------------------- Software used in Tutorial: Maya 2025.1 Substance Painter 9.1.2 #autodeskmaya #uvmapping #3dart ----------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------- Table of Contents 0:00 Introduction 0:15 Understanding UV Mapping 0:58 Step 1 1:21 Step 2 2:08 Step 3 3:11 Step 4 3:28 Step 5 3:47 Review UV Map 4:08 5 Step Summary 4:33 Topology Master Class 5:14 5 Steps in Practice 6:10 Solving Issues: UV Distortion Ex 1 7:08 Solving Issues: UV Distortion Ex 2 9:13 Solving Issues: UV Seams 9:44 Solving Issues: Curved UVs 12:38 Upcoming Videos 13:05 Source File and Discord Channel -----------------------------------------------------------------------------------------------------------------------------------------------------