ALL MAX DECREES IN DUVIRI PARADOX + MAX OUT DRIFTER | WARFRAME

ALL MAX DECREES IN DUVIRI PARADOX + MAX OUT DRIFTER | WARFRAME

#warframe #warframe2023 #duviriparadox 💪Support the channel by becoming a patron: https://www.patreon.com/grindhardsqua... 👍For business inquiries/copyright concerns, email me @ [email protected] 🤘Join our official discord server here:   / discord   🖖Follow me on twitter:   / ashenone07​   🤖Join the Team on Facebook:   / ghsnation​   🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥 👊CREDITS👊 🙏Background music by: Track: Max Brhon - The Future [NCS Release] Music provided by NoCopyrightSounds. Watch:    • Max Brhon - The Future | House | NCS - Cop...   Free Download / Stream: http://ncs.io/TheFuture 0:00 - Intro 0:06 - New tenno space program 0:30 - All max decrees for drifter in duviri paradox 2:43 - Looking for the next waypoint (still bug) 5: 06 - Purging the darken areas of liminus 0:28 - What a max decree drifter looks like 6:37 - Overpowered warframe in undercroft solo 12:24 - Energizing shrine 16:41 - Destroying everything in the undercroft solo 19:14 - Start of Orowyrm boss fight 19:32 - Finding orvius? 19:44 - Stage 1 Orowyrm fight 21:21 - Stage 2 Orowyrm fight 23:18 - Loot from orowyrm boss fight 24:14 - Spending 400+ points on best drifter intrinsic 24:58 - Supporter shoutout ALL DECREES IN WARFRAME (TEXT-FORM) Majestic Strike Melee attacks hit twice. Sweeping Blow Melee Heavy Attacks that strike no enemy create a shockwave, dealing 180%* damage. Venomous Touch Every third melee attack deals 300%* Toxin Damage with guaranteed Status Chance. Shattering Frost Deal 240%* damage to enemies affected by Cold Status. Luscinia’s Suffering Nearby enemies are affected by Cold Status, slowing them. Lodun’s Rage Deal 50 Heat Damage per second* to nearby enemies with 15% Status Chance. Enemies stuck suffer +50% Heat Damage for 3 seconds. Deadly Momentum While moving, deal 15% damage per second*. Stacks up to 150%*. Stacks steadily decay when you are stationary. Tumbling Frost Drop a frost explosive when you roll. The explosion deals 250 Cold Damage* to nearby enemies and applies 10 Cold Stacks. Explosion radius doubles for Warframes. Duelist’s Advantage Your first shot after reloading deals +400%* damage. Temporal Acceleration Casting Abilities boosts movement speed by 150%* for 5 seconds. Assassin’s Rush On kill, gain 50% parkour speed for 7 seconds. Persistent Attrition The target becomes 10% more vulnerable to damage with each shot. Irresistible Bombardment Each shot briefly increases fire rate by 30%* cumulatively. Hammer of Retribution Ground Slam or Power Strike boost Attack Speed by 75%* for 5 seconds. Royal Wrath Each successful Melee hit grants cumulative 30%* Critical Chance for 3 seconds. Smoldering Strike Melee Attacks are imbued with fire, dealing 210%* Heat Damage. Rising Agony Critical melee hits grant 150%* Critical Damage for 7 seconds. Bounce Back On Ability cast, refund 25% of Energy spent and 30% of Drifter Transference charge rate for 6 seconds. Twofold Torment Status Effects deal double damage. Ranger’s Reload Rolling reloads the equipped weapon. Dueler’s Outburst On Critical Hit, gain 90%* melee attack speed for 3 seconds. Morale Boost With full Health, Warframes regenerate 5 Energy per second and Drifter has 20% Transference regeneration. Tactical Repositioning After taking damage, roll immediately to recover 75%* of the damage taken. Killer’s Confidence On melee kill, gain 120* OVERGUARD. Overguard boost doubles for Warframes. Note: Overguard is a defense mechanism that grants additional Health protection and provides Knockdown Immunity as long as there is an amount remaining. Nourishing Terror Inflicting a Status Effect restores 100* Health. Toxic Approach During combat, leave behind a Toxin cloud every 10 seconds for 5 seconds. Enemies within the cloud suffer 25 Impact and 25 Toxin Damage per second. Close Contagion Foes inflicted with Status Effects have a 50% chance to spread that Status to enemies within 10m. Fearsome Bonanza Gain +100%* Damage for every enemy affected by Status within 20m. Envious Economy Casting an Ability grants a 90%* chance for the next Ability cast to have no cooldown for Drifter or cost no Energy for a Warframe. Proficient Fighter Drifter Ability cooldown reduced by 45%*. Warframes gain +45%* Ability Efficiency. Fleet-footed Every Decree collected increases movement speed by 10%. Critical Roll After rolling, increase Critical Damage by 120%* for 4 seconds. Between the Eyes On Headshot, gain 150%* damage for 3 seconds. Evasive Tremors Rolling deals 300 damage* to nearby enemies and staggers them. Damage radius doubles for Warframes. Critical Frost Critical Hits deal 200%* Cold Damage with a guaranteed Status Effect. Vicious Barb Critical Damage is doubled. Bombastine’s Malice On Headshot, 30% chance for enemies near the target will be inflicted with 150%* Toxin. Greedy Heal Killing enemies restores 50%* Health.