Unreal C++ Props - Part One - Destructible Components

Unreal C++ Props - Part One - Destructible Components

Hey guys, Today we are going to start introducing props for our character to interact with and I can't think of anything better then creating a bunch of things to smash. For this tutorial we will use the Apex Destruction plugin to generate some destructible meshes which we can then hookup to our destructible components. If you would like to permanently configure this plugin so it's always enabled here is a quick overview on how plugins are managed in Unreal. http://jollymonsterstudio.com/2018/11... For this tutorial you will want to grab the started project from the links below as well as see a bit more detail in the blog post. Jolly Monster Studio - http://jollymonsterstudio.com/2019/01... Github started project - https://github.com/jollymonsterstudio... You can me on the various social media sites Twitter -   / jolly_monster_   Instagram -   / jollymonsterstudio   "Sneaky Snitch" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/b...