Devil May Cry 5 - skip half of Mission 16 v1

Devil May Cry 5 - skip half of Mission 16 v1

Played on the unpatched PS4-version. Ground Trick-related exploits have been fixed with a patch, so for now this skip is console & unpatched only. --- 0:10 - For some reason doing Ground Trick near the ceiling at the end of the area where you fight Sin Scissors will clip you on top of the ceiling. If you aimed to the right side of the hanging "nodule", Dante should zip up and from there down the side of the pillar, landing on some out of bounds floor. If Dante gets stuck inside the nodule (which shouldn't happen unless your height is bad), you can get out with Cavalier high jump, as long as you have a decent air momentum. 0:18 - Move counter-clockwise around the pillar a bit and then just go down. This lets you bypass two fights and some navigation. 0:27 - Sooner or later you have to phase back in bounds. As usual, Air Trick is good for this purpose. The rest of the level should work normally, although... 0:43 - There's sometimes a strange graphical oddity where the camera goes out of bounds during the boss fight intro. I heard it happens in M3 too after doing the large skip, so... it's probably nothing to worry about? 1:07 - Bonus clip: on my first attempt I activated both fights while skipping them. The teleporting enemy Hell Judecca started following Dante around and even entered the boss fight. Double trouble!