How I'm Finally Getting Beautiful Animations in Unity

How I'm Finally Getting Beautiful Animations in Unity

Sharing everything I've learned to improve for my next game after Farewell North! Level up your character animation using ‪@RokokoMotion‬'s affordable mocap tools, and use discount code rkk_kyle_banks to save 5% off any order. #madewithrokoko 👉 https://glnk.io/3vn51/kyle-banks Support development on Patreon ❤️   / kylebanks   Get Farewell North on Steam, Nintendo Switch, Xbox or PS5 👉 https://farewell-north.com/links Join the Discord 👉 https://farewell-north.com/discord From better rigging in Blender using tools like Auto-Rig Pro and Rigify, to facial animations using FaceIt and ARKit shape keys, to full motion capture using Rokoko's full suite of mocap tooling, I'm taking a number of steps to set myself up for more successful animations in my next game. 0:00 I'm not a good animator 0:28 My big mistake on Farewell North 1:17 FK vs IK rigs 2:45 Complex cutscene troubles 3:20 Facial animation troubles 3:57 Goals for my next game 4:15 IK rigging with Auto-Rig Pro 4:34 FaceIt and ARKit 5:02 Motion capture with Rokoko 8:40 Hair and clothing physics 9:07 Retargeting Mixamo animations 9:45 The basics #devlog #gamedev #unity3d #gaming #animation #rokoko #videogames #indiedev #indiegame #unity #madewithunity #indiegames #indiegamedev #gamers #steam #blender #faceit #gamedeveloper #gamedevelopment