Doom - Vulkan vs OpenGL Side by Side Framerate comparison ( 980 Ti @ 1574/8000 )

Doom - Vulkan vs OpenGL Side by Side Framerate comparison ( 980 Ti @ 1574/8000 )

Quick little Framerate Comparison between the freshly added Vulkan API and OpenGL on the new Doom . Hardware Setup / System Specs when this video was recorded : Cpu : i7 6700k @ 4,8 Ghz ( 24/7 Setting ) Gpu : 2x GTX 980 Ti G1 Gaming @ 1545/2000 ( 24/7 Setting ) Board : ASRock Z170 OC Formula Ram : G.Skill Ripjaws V 16 Gigabyte DDR4 Kit ( 4x4 Dimms ) @ 3200Mhz/cl16-16-16-36 SSD#1 : Samsung 840 Pro 256 Gigabyte Ssd SSD#2 : Samsung 850 Evo 500 Gigabyte Ssd Hdd : Wd 3Tb external Hdd PSU : Corsair AX1500i CASE : Benchtable Peripherals : Screen : Asus VG236H Mouse : Zowie FK1 ( Omron Switch Mod , Paracord Cable Mod & Hyperglides ) Mousepad : Zowie G-SR Keyboard #1 ( Gaming ) : Ducky Mini ( MX-Red´s ) Keyboard #2 ( Desktop ) : Ducky Shine 5 RGB ( MX-Red´s ) Headset : Steelseries Siberia V2 ( black ) Cooling : Rad : Watercool MO-RA3 360 @ 8x Silverstone SST-FN181-BL push/pull Pump/Res : EK-DDC 3.2 PWM + EK-DDC Heatsink Housing + X-RES 250 CPU Block : Koolance 380i GPU Block(s) : 2x EK-FC980 GTX Ti WF3 GPU Backplate(s) : 2x EK-FC980 GTX Ti WF3 Backplate black Tubing : 19/13 PrimoChill PrimoFlex Advanced LRT Tubing Fluid : Mayhems Pastel Sunset Yellow