Marketing a game is tricky and confusing. In this talk, Chris Zukowski will review the best practices for marketing your game. He will show you examples and actual data from recently released games that illustrate how the Steam algorithm works. Chris Zukowski is a game marketing consultant and strategist. He has helped Games as a Service companies, Indie Publishers, and small to single-person teams understand their audience and communicate with them in a more personal way. He specializes in optimizing your marketing for the Steam algorithm, creating fantastic Steam pages that sell themselves and setting up Email marketing campaigns that your fans will look forward to opening. See more of his amazing work, read the blog, order the newsletter, and start a course here: https://howtomarketagame.com/ Recorded 13.2.2023. 00:00 - Intro 04:06 - The Ladder - how to get your game featured on Steam? 05:17 - Initial Attention 06:26 - 6 types of Magic 10:55 - How to get wishlists? 11:58 - Seeing is believing -games 10:07 - Playing is believing -games 19:33 - The (no) secret to success 20:09 - What type of game sells? 24:09 - Does my game have The Magic? 25:33 - When do I make a coming soon page? 28:28 - Continued Growth 33:19 - Curated Exposure 37:38 - Steam Featuring 40:14 - Launch 40:39 - Steam Curation 42:07 - Trading up