Routine Walkthrough Gameplay Part 6 - Adrift - (Xbox Series X) Routine Walkthrough Gameplay Part 6 This video includes the 6th part of Routine that is played on the Xbox Series X. Routine is a 2025 survival horror game developed by Lunar Software and published by Raw Fury. Set on a lunar base, the story follows an unnamed protagonist unraveling a mysterious incident that led to the base's decline. In 1999, an unnamed male individual with the job title of "External Software Engineer" (voiced by Nathaniel-Jordan Apostol and identified only as "The Player" in the credits) awakens after a seven-day mandatory isolation period in the Arrivals wing of Union Plaza, a tourist resort on the surface of the Moon. The Player leaves his quarters and finds the facility devoid of other people and in disarray. After obtaining a Cosmonaut Assistance Tool (CAT) to interface with Union Plaza's electronic systems, the Player proceeds deeper into the facility. Along the way, the Player finds notes, emails, and recordings that illuminate the situation. Following a moonquake, security officer John Cooper conducted a perimeter check on the lunar surface and ventured into a newly opened fissure, where he discovered unknown vegetation sprouting from a humanoid body. When Cooper submitted his findings to Union Plaza's Automated Security Network (ASN) system, it initiated a facility-wide lockdown. Cooper also contracted an indeterminate illness involving migraines, short-term memory gaps, and hallucinations that spread to other human personnel. Simultaneous with the lockdown, the facility's Type-05 assistant robots began exhibiting unusual and even violent behavior, with Cooper witnessing one murder a resort guest and conceal the body. Not yet aware of the severity of the unfolding crisis, Head of Security Kei Koyama arranged for an engineer, the Player, to be brought in to assess and debug the ASN, but by the time the Player emerged from isolation, everyone at Union Plaza had already succumbed to the robots or the unknown disease. The Player experiences the disease's symptoms, including lost time episodes, and visions of the Moon and a large, spherical metal capsule. After shutting down the ASN, the Player suffers another lost time episode and awakens in a different lunar facility named the Ward that belonged to a group called the Prism Institute. During the 1970s, this facility hosted the Canal Exploration Mission, which studied a cavernous geological feature on the Moon named the Canal that was linked to moonquakes. It was found that the Canal exerted an anomalous psychological influence on humans and contained fungoid alien life. Eventually, two dimorphic Moon creatures invisible to the human eye yet visible through a CAT module, designated Entity A and Entity B, invaded the Ward. Entity A wandered the facility and caused no apparent harm, while Entity B was found after it choked to death on an apple and its corpse turned visible. Both creatures propagated fungal spores, the vector of the unknown disease. Some humans compulsively entered the Canal and never returned, and the rest died of the disease in the facility and were consumed by fungal growths. The Player evades a hostile Entity A while exploring the Ward and performing tasks demanded by its computer, including an echography of the Canal and an injection of "amniotic brine" into a small spherical capsule leaking fungal growths. These actions allow the entrance to the cave that leads to the Canal to be unsealed. The Player enters the Canal and sees the large capsule surrounded by the consumed remains of the Prism personnel. The capsule opens to reveal another creature resembling Entity A, which the Player hallucinates as a duplicate of himself while a voice intones, "Through me, you endure... Through you, I endure..." Afterward, a heavily-redacted Prism Institute report dated December 5th, 2025 that details the "PRISM Lunar Containment and Recovery Program" is shown. The report notes that the Prism Institute launched the LCRP mission earlier that year to recover data from the lost Canal expedition, and mentions the Union Plaza incident in passing. The report reveals that all contact was lost with the LCRP mission shortly after it landed and entered the Ward, and its final transmission consisted of a single image of a cave riddled with vines and flowers.