SGDQ 2019 TMNT IV: Turtles In Time Co-op Any% Hard General Andrews and Dospostmann

SGDQ 2019 TMNT IV: Turtles In Time Co-op Any% Hard General Andrews and Dospostmann

SGDQ 2019 TMNT IV: Turtles In Time Co-op Any% Hard General Andrews and Dospostmann GeneralAndrews (Raph) and Dospostmann (Don) pump up the early morning Co-op Block of Day 5 at SGDQ 2019 with their shell-shocking, fist-pumping, teenage mutant ninja moves during their TMNT IV: Turtles In Time Co-op Any% Hard speedrun. Best time ever produced at a live charity with a time of (21:55). ------------------------------------------------------------------------------ ►SUBSCRIBE youtube.com/generalandrews?sub_confir... ►PODCAST https://rss.com/podcasts/2playersanda... ►SPOTIFY https://open.spotify.com/show/07eZevl... ►TWITCH   / generalandrews   ►TWITTER   / generalandrews   ►TIKTOK https://www.tiktok.com/@generalandrew... ►INSTAGRAM   / generalandrews   ►DISCORD   / discord   ►DONATE https://streamlabs.com/generalandrews... ------------------------------------------------------------------------------ ►SHOUTOUTS Dospostmann :   / dospostmann   ------------------------------------------------------------------------------ Summer Games Done Quick (SGDQ) is usually held in late June or early July every year, which raises money for Doctors Without Borders and is a semiannual video game speedrun charity mrathon held in the United States, originally organized by the Speed Demos Archive and Speedruns Live communities. The event lasts for 7 days. Speedrunners take turns demonstrating their prowess at beating various video games in the quickest possible time, done in front of an in-studio audience as well as a livestream through Twitch. Sometimes these runs may be executed in an unusual or specific way, such as fully completing every level, completing a game blindfolded, or featuring multiple runners racing against one another to complete a game first. Video games run in Games Done Quick events include both retro and modern titles. The runs typically feature commentary from the runner(s) or experienced commentators, as well as donation messages read by an announcer. Viewers are encouraged to donate for incentives during the stream such as selecting the file name or main character's name in a run, having the runners attempt more difficult challenges, and entering raffles for the chance of winning prizes. Over $25.7 million has been raised across 25 marathons. ------------------------------------------------------------------------------ The Dream Stream : The Dream Stream is about an all inclusive group of individuals with the goal of genuine kindness and gratitude showcased through actions that provoke a positive response. Could be motivational, could be cerebral, could be pure friendship. We break down walls and use those supplies to build each other up higher. Live Saturday/Sunday/Monday/Tuesday night California time. ------------------------------------------------------------------------------ TMNT IV: Turtles in Time A sequel to the original Teenage Mutant Ninja Turtles arcade game, it is a scrolling beat 'em up type game based mainly on the 1987 TMNT animated series. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment System in 1992 under the title TMNT IV: Turtles in Time, continuing the numbering from the earlier Turtles games released on the original NES. The Super NES version was retitled TMNT IV: Turtles in Time in North America and Australia and Teenage Mutant Hero Turtles IV: Turtles in Time in Europe in order to continue the numbering from the first three Turtles games on the NES (despite the fact that Teenage Mutant Ninja Turtles III: The Manhattan Project was never released in the PAL region). However, the Super Famicom version in Japan retained the original unnumbered title. Various alterations were made to the SNES version's gameplay. While the original arcade game was set in the year 1991, the SNES version opens in 1992. "Sewer Surfin'" and "Neon Night-Riders" were changed to bonus levels of a sort and a new Technodrome stage was added. Several enemies were changed in the SNES version. Five new bosses were added: Slash (who replaced Cement Man), the Rat King, Battletank Shredder, and the duo of Bebop and Rocksteady (who replaced Tokka and Rahzar, who were moved to the new Technodrome level). The game also replaces the final boss with Super Shredder from Teenage Mutant Ninja Turtles II: The Secret of the Ooze (who previously appeared in Manhattan Project for the NES). The SNES version also adds two regular enemies: Roadkill Rodneys (which replaced the boxing robots) and Mousers. The SNES version also features a time-trial mode and a two-player versus fight mode. Like the arcade version, each turtle was given unique attributes in areas such as speed and strength. In addition, the move to throw enemies off-screen can now be performed intentionally (instead of just randomly), a technique specifically required at the end of the Technodrome level.