Sanctum 2 {***NO DLC***} [Part 15] {Final Stage} (Sweet) The End (5 Feats of Strength / Solo)

Sanctum 2 {***NO DLC***} [Part 15] {Final Stage} (Sweet) The End (5 Feats of Strength / Solo)

► Playlist with all maps:    • [PC] Sanctum 2   [READ THE DESCRIPTION FOR PERKS, TOWERS AND WEAPONS] _______________________________________________________ Primary weapon: REX (Rank 20, Sweet's main weapon) Secondary weapon: Battle Rifle (Rank 5) Perks: Tactical Juxtaposition (Rank 11) Shocking Revelation (Rank 12) Slowing Rounds (Rank 16) Towers used: AMP Spire (Rank 12) Focus (Rank 15) Yes, I died and I still won with 3200 Core Health left (could've been 3600 is I hadn't screwed up). How cool is that? This is it, the last level and this time I don't have Plasma Rifle, Range Spire or Anti-Air to help me. This took me around six or seven tries with some tweaks here and there to adapt this strat to the lack of Range Spire and boy, it did work. However there are some problems here, without Plasma Rifle I lose A LOT of firepower needed to bring down the first Walker Patriarch, which is easily THE MOST DANGEROUS ENEMY IN THIS MAP. So, what did I do? Take five of those "plant mines" and use it against him. It's tricky since he can be random and decide to go where you hadn't plan and cause way more trouble than you expect (which pretty much means restart here). Preparations - 01:18 Combat - 05:03 Boss 1: Hoverer Queen - 06:23 Boss 2: Walker Patriarch - 07:43 Boss 3: Super Heavy - 08:43 Boss 4 & 5: Hoverer Queen + Walker Patriarch - 10:05 Boss 6: Super Heavy - 10:55