BF3 Specs: Suppression and Cover Breakdown | Part 1

BF3 Specs: Suppression and Cover Breakdown | Part 1

Some links and information below. You know you want to read it. Press right there:.........\/ First thanks to everyone who helped out with the testing. EL NINO NICK, SirBlank, DarrenJ, tohellnbak, Rizbot, Spitphire3 and of course, MrTimeItself. Go leave him a thank you comment:    / mrtimeitself   Also thanks to TheZombiePimps and Rhodeski for giving me some of the ideas. If you have ideas for how to better test or for new tests to perform, actually for ANYTHING on my youtube, leave them in the comments or PM. ------------------------------------------------------------------------------------------------ As you can see we tested these two specs pretty rigorously here. Yes, we could have always done more, but we just were not seeing much of a result. I think this is a very fair representation of what these two specs actually do for you at the current time though. Will you still use them? I hope you found this useful, I really did put a lot of time into organizing the tests, performing the tests, and equal time into trying to edit all of these clips together, line them up properly, and so forth. So let me know what you thought. I won't ask for one, but I'll just remind you, there's a nice thumbs up button you can always use ;-) Happy Gaming ------------------------------------------------------------------------------------------------------ Links: Sprint and Flak Test Number 1: http://goo.gl/igs2r Twitter: http://goo.gl/7s8S1 Facebook: http://goo.gl/omGKt ------------------------------------------------------------------------------------------------------ Why didn't we use LMGs or other regular guns? Why Frag rounds? Very good question. We actually tried regular weapons numerous times. We tried one person with an LMG, with tried multiple snipers, we tried multiple LMGs, and we tried people with all types of weapons. To make the test accurate we ran into a lot of issues. For one. it was actually VERY hard to elicit the suppression affect to a great degree. Strange because we've all been thoroughly suppressed in game before, but guess harder to do in our make shift lab, lol, no clue why. Also to be consistent from test to test, how can we guarantee that each weapon is firing with a constant rate, in the exact same spot, from test to test? I agree with you 100%, the test would be better, but it was just too hard for use to keep are the variables consistent. So I think this still shows the difference in effect from each spec, but obviously with more than one round, there would be more suppression affect. How would that differ with either of the specs, I assume still minimal. ----------------------------------------------------------------------- TAGS BF3, BF#, Battlefield 3, Battlefeild 3, Battlefield3, BF3 teamwork, BF3 Tips, BF3 tactics, Battlefield 3 teamwork, Battlefield 3 tips, Battlefield 3 Tactics, Battlefield 3 Strategy, BF3 strategy, Multiplayer, Specializations, Specs, Perks, Suppression, Supp, Cover, Covr, Squad Specs, Squad Specializations, Sqd specs, sqd supp, sqd covr, flak, sqd flak. Frag Rounds, suppression effect, M26 Frag Rounds, private match, Tests, compare, side by side comparison, Do they help, tips, tactics, teamwork, advice, tricks, strategy, strategies, strats, starter's guide, for beginners, four man squad play, PTFO, PTO, The basics, Getting started, New Players, How to, How to Win, Win, Victory, Succeed, Dominate, Interactive, achievement, win more, loss less, squad play, today, this week, new