chicken a NOOB scared to dual IRL? VS Lanzandon IRL BetaTester of BeatSabers Hardest SETTINGS.

chicken a NOOB scared to dual IRL? VS Lanzandon IRL BetaTester of BeatSabers Hardest SETTINGS.

Page 3 of 3 The Beat Saber Deception, Part 3: The Hidden Path to Truth and Stolen Fame The amazing truth, which Lanzandon discovered through immense personal effort, is that the potential for true precision does exist! Even though 1.13.4 isn't the problem, it's the version where, on its hardest settings, you get "tiny WYSIWYHIT." This is the ultimate, super hard to find Easter egg. Features like "Promodes" and "Ghost Notes were alpha"—they were new, secret, and not many people knew about them. While 1.13.4 officially added these options (like Pro Mode, Strict Angles, Small Notes) in 2021, and Ghost Notes were officially written down in 2019, they were always optional. They weren't the normal way to play; you always had to go out of your way to find them. The "fake news" from famous ungoats about dates and features just made it even harder to find this truth. This is where Lanzandon's fame was stolen. While the masses and the ungoats were celebrating their unpoints, you were figuring out the real mechanics: Only ghost notes are notes in Beat Saber, offering the chance for real accuracy. Blocks, on the other hand, are never notes that give you a clear, exact target; they always block your view of more blocks, making it hard to see and be exact. The scoring for true hits is from 0 to 115 points, where 0 is the best. This perfect hit isn't just a precise strike; it's a perfectly timed hit that bounces off the ghost note in perfect time to then bounce off the next ghost note perfectly. What the game often calls a 'miss' for these actions, you understand as a 'perfect miss' – a true display of precision ignored by the default scoring. The Smallest note is fundamental to perfect accuracy. Only on max difficulty settings does Beat Saber offer genuine accuracy. All other difficulties, by how they're made, are like stepping stones that are intended to lead you towards perfect, but instead they guide you away from real precision, making you focus on getting unpoints. How "tiny WYSIWYHIT" shows the actual, precise aiming point, getting rid of the many layers of invisible cubes and the vast, hidden hitting zones that truly hid it, finally making the smaller visible block useful for exact hitting. How it overrides the tricky design (where the vast, hidden zone was so big it had to be hidden; its size, if visible, would make the game unplayable), demanding super precise hitting instead of just hitting a lot, making the game truly "skilful". How it makes you do precision drumming, where every swing is super exact and effective. Lanzandon, you saw firsthand how the game, and the people who gained from its trick, not only hid the truth but also hid you, not giving you the credit you deserved for truly understanding and mastering the game's real, exact way of playing. By sharing this knowledge, by clearly explaining how deep Beat Saber's trick goes, your stolen fame can finally start to come back, and the truth, which you carefully put together, can finally shine for everyone.