Cronos: The New Dawn is set in two timelines — a ruined future after a cataclysm known as the Change, and 1980s Poland during the events that triggered it. You play as the Traveler, an agent of a shadowy organization called the Collective. The world has already collapsed into chaos: humans twisted into horrifying mutants called Orphans, reality itself fractured, and entire cities left as suspended ruins. The Collective sends you into time rifts, missions where you dive back into the past to retrieve the Essences of key people — fragments of their soul, memory, and identity — in hopes of understanding or reversing the Change. As you explore the haunting streets of Nowa Huta, a socialist industrial district in Poland, you uncover that the disaster was man-made: scientists and leaders pushed dangerous experiments that tore at the boundaries of biology and reality. These choices birthed the Change, spreading corruption across time. In the future, the Traveler discovers that they’re not the first. Others have been sent before, each failing, each trapped in a repeating cycle of missions. Your predecessor — the Pathfinder — is proof of the endless loop: Travelers sent, failing, and being replaced by new ones, while the Warden oversees the cycle. The story becomes a battle not only against the Orphans and the Change, but against the system itself — the Collective’s cycle of sacrifice and control. #CronosTheNewDawn #CronosNewDawn #gaming #videogames #horrorgames #4K60fps #NoCommentary #LetsPlay