At long last, we've reached the tallest tower of the demon castle and we're about to take it to the mean ol' man who's spreading all this monster-filled nonsense all across Wallachia... I mean, what the heck, man? That's... like... totally not nice! It's almost as far from nice as you can get! Ooh! That just makes me... so not friendly! You better watch out! You'll get doves in your face! --- Final Stage, Keep: The Brink of Death Whoa... how's about that for a dramatic stage title? It's at least a far bit less pretentious and built upon ...circuitous logic than "Rondo of Blood"... even if it IS all about bringing things back around full circle to the game's title... (CIRCLE! ...okay, I'm good now.) Anyway, it's the same stage as before... which isn't saying a whole lot. The choice of subweapons is even easier now, I suppose... there's really no reason to choose Genbu, since the only chance to attack is basically the same time as Dracula attacks, and there's just no way to use either turtle-based attack in a timely fashion. Never mind the fact that the second form is one huge opening all the time... so that's definitely not going to keep up the pace. But enough talk, have at you! ...yes... yes... I know... but... I had to. It's the law in a bad world full of evil, you miserable little pile of secrets... ... ... Yeah, we really need to overthrow this guy, the sooner the better... --- Dracula I don't want to alarm you based on what you already know from before even starting the video... but this one's incredibly short. Like, shorter than I even thought possible... and if you take out the time where Maria's just messing around rummaging through Dracula's attic for his supply of stolen lunch money and the time when Dracula's kinda just messing around laughing, teleporting, transforming, groaning in agony... y'know, just generally being Dracula... less than half the running time is actually combat. Therefore, we have it settled. Stronger than a Belmont. No contest.