(HARDEST IN ARKANSAS) Kyouki 100% // Demishio

(HARDEST IN ARKANSAS) Kyouki 100% // Demishio

I'm having trouble figuring out what to say. Just 2 months ago I would joke about going for kyouki because it didn't seem possible, and I beat it in under a month?! Thumbnail by: ‪@GDAchlys‬ So, Kyouki. This level is SO HARD, but the difficulty doesn't necessarily come from the timings. It comes from how hard it is to focus on each click. It's hard to concentrate when you're moving all over the screen while doing high cps gameplay. Alright, the predrop. The predrop, admittedly is my definitely one of the best predrops ever made. Most of the time when a predrop is kinda long, it's automatically bad, but with Kyouki it gets consistent, and doesn't even feel that long. Once you get to the drop, you are immediately thrown into impossible wave gameplay that, for me, felt really awkward. It got consistent, but only like the last few days of playing the level. The entire first of part of the drop is a chokepoint to be honest, it was one of the hardest parts to learn. The second part of the drop is my second least favorite part. I don't have a great reason, I just never got very consistent. Then the third part of the drop is maybe the hardest part in the level. You start off with genuinely one of the stupidest ships ever, like I can't even defend it at all it's just dumb. Then you have very chokable gameplay until the wave, which is the hardest singular part in the level. I legit had a session where I died to the wave 4 times, and each time I did it I went into startpos and did it first try. The 4th part of the drop is when things get serious because you just passed the hardest part. This part is actually very easy like I just didn't struggle with it. After this part you have a very awkward ship section, followed by another pretty chill section. The dual is SUPER fun. The part after the dual is maybe the single most chokable part in the level. Especially with that impossible awkward wave at 60. The 7th part of the drop is very scary. It's a very tricky part with an odd click pattern, until you get to the dual, and you get to sit back and relax because it's so free. Then, the last part of the drop. All Demishio had to do was not make the 83 spider click, and it would've been fine, but no. Every single run I did ended at that spider click, I am so lucky for only dying to it once from 0. After you pass the drop, you are rewarded with some of my least favorite gameplay personally. Every time I practiced this part I was having no fun because It's insanely awkward, and uninteresting. I understand how you could like it I guess, but it just wasn't for me. Okay so I know I just said a lot of negative stuff about this level, but that's just a personal thing. I think the level is a 9.5 out of 10 just objectively, but I just couldn't focus on this level, and it got very demotivating, making my enjoyment just a 5. I would actually recommend Kyouki to everybody, but please understand what you are getting yourself into, because this level is SO MUCH HARDER than you might think at first. Level rating: 95/100 Level Enjoyment: 50/100 Placement on Demonslist (As of Completion): 20 Record before completion: 89% Attempts: 52,303 Started: 01/19/2026 Thank you everyone who had to listen to me complain about this level lol and thank you for motivating me #geometrydash #gd #gaming #newhardest #kyouki #pointercrate #extremedemon #arkansas #speedrun #content #contentcreator #games