Phantom Ganon Items: Sword, Bow and Arrow, 3DS Gyrosensor, 3DS speakers (or headphones), a swivel chair (trust me) Difficulty: Moderate to Hard Strategy: Phase I: Go into the middle of the arena then turn back to the entrance. The arena will lock and you will face Phantom Ganon. As soon as the intro is done and you are able to move, go into the middle of the room and point your bow towards the painting in which Phantom went into. If he appears in that painting again, then great. If not, look for a another painting where he's running towards you. He is always going to appear in two paintings at the same time. Meaning, one of those Phantoms is fake. If you're lucky, both painting will be right next to each other. If this is so, point the bow towards the middle of both paintings and, when you figure out which Phantom is real (the one who starts to exit the painting instead of turning back), point at it and shoot it with your arrow. If the painting are not next to each other, then point your bow at one Phantom. If this Phantom is the real one, shoot it. If not, the real Phantom will sound louder from the direction he is located at. For example, if he is located to the right, he will sound louder through your right speaker. Immediately swivel your whole body towards that direction (hence the swivel chair). Once you locate him, point and shoot. If you are too late, he will shoot lightning towards you from above. You can avoid this by rolling towards the edges of the arena, very quickly. You have to repeat this process three times. PhaseII: Once you hit him three times, Phantom Ganon will emerge from the painting sans horse and float around brandishing a spear. Lock-on to him and try to stand at "arms length" from him. He will shoot yellow energy balls at you which you will have to deflect with your sword. He may volley these energy balls back at you. If he does, you have to volley the ball back at him until it hits him. He will start to descend stunned. As soon as you see the energy ball hit him, take out your sword and jump-slash at him (a button) then start slashing at him with the b button until he starts floating again. Repeat the process until he is dead. Note: In Phase I, aiming with the gyroscope makes the fight far easier than aiming with the C-Pad because it is much faster and accurate. The video was shot using the C-Pad aiming because it was not possible to shoot it with the gyroscope unless I had some 3DS capture software. In Phase II, if you stand too far from him, he may lunge at you with his spear. He will telegraph this move by emitting different colored particles that make a different sound. Immediately side-step or side-jump to avoid it.