What we learned: Idle Miner Tycoon and Idle Factory Tycoon - Kolibri

What we learned: Idle Miner Tycoon and Idle Factory Tycoon - Kolibri

This talk is from the event 'The Arcade (R)Evolution: Making Hit Casual Games with a Focus on Idle'. To see more details about our events, follow us on Meetup here: https://www.meetup.com/mobilegamesdev/ About this talk: Having created one of the most popular idle games on the market, Idle Miner Tycoon (reaching over 100 million downloads), Kolibri shared with us how they built on what they learned from their first title to create their next big hit, Idle Factory Tycoon. In this talk, Nate Barker digs into the details, discussing topics like the different features they used, how they used their season pass, and simple mechanics behind the complex casual genre.