Super Mario Odyssey - When the devs know that people will try to break the game

Super Mario Odyssey - When the devs know that people will try to break the game

I was going through Sand Kingdom collecting the rest of the moons and couldn't help notice a slight glint of the top of the coin pile in the same room as the boss, but at the rooftop. Spent a good hour or two figuring out how the hell I was supposed to get up there, but turns out you could triple jump cap bounce onto a small protrusion just above the entryway and make your way up from there. Meeting that pile of coins up top felt like Nintendo knew people would try to go out of their way to do these things already. Even though it's not necessarily rewarding other than a crapton of coins and a good video opportunity, I feel like it's something that really addresses the "too easy" thoughts on the game. You get what you put into it, and I can't wait to see what other hidden places get discovered.