CUBE Wwise 2018: SFX & Music In-game Showcase

CUBE Wwise 2018: SFX & Music In-game Showcase

This week is about showcase's of in-game footage to highlight what the upcoming guide series will help you to implement over the coming months. Launch Trailers can hide if in-game implemented audio is actually as good or not as the trailer. This is due to being track layered in a DAW to a cinematic rendered video. Very rarely Launch trailers are actually based on the in-game audio output footage. Much the same as you would see for a new released film. This video showcases the actual in-game SFX and Music. If you are interested in learning computer game audio or looking for a guide to boost your own Wwise + Cube project soundscape, please subscribe: SFX Libraries: https: //gameaudioresource.com/sfx-libraries/ Youtube: Hit the subscribe button above Twitter:   / gameaudiores   Facebook:   / gameaudioresource   LinkedIn:   / game-audio-resource   Website: https://gameaudioresource.com/ #GameAudio #Cube #Wwise #Tutorial #Guide