Assassin's Creed II 100% Walkthrough Part 9 - Exploring and Upgrading Monteriggioni

Assassin's Creed II 100% Walkthrough Part 9 - Exploring and Upgrading Monteriggioni

Hey everyone, my name is EvilsDeathAzul, and welcome to my 100% walkthrough to Assassin’s Creed II for the PS4. In this part, Ezio returns to Villa Auditore, where he learns how to upgrade Monteriggioni, making it possible to earn money from the profits it earns from tourism. Mario also shows him a room that houses Altair’s Armor, which is locked behind a gate, requiring 6 seals to unlock it. He also explores Monteriggioni, finding all the statuettes of Roman Gods, all the treasures, and all the feathers. Note: Correction on my part, my calculations were 60,445 f for the armor, weapons, and fight training, not 60,442 f. Timestamps: 0:00 Monteriggioni Upgrading Tutorial; Monteriggioni upgrades already unlocked: Blacksmith (level 1) and Doctor (level 1); Montriggioni upgrade: Art Merchant (level 1); Learning about Altair’s Armor; Database Entry unlocked: Santa Maria Novella District 7:52 Glyph #9: Hat-Trick and Database Entry unlocked: The Truth #9 10:35 Looking at Statuette pedestals 11:44 Pluto Statuette 12:20 Neptune Statuette 13:10 Jupiter Statuette 14:17 Minerva Statuette 15:28 Diana Statuette 16:24 Apollo Statuette 17:15 Venus Statuette 18:03 Mars Statuette 18:43 8000 f (Reward for placing statuettes on pedestals) 20:05 Monteriggioni Treasure Map 20:48 The best place to spawn Borgia Couriers for money 22:49 Monteriggioni upgrades: Brothel, Mines, Church, Military Barracks, Thieves Guild, and Well 26:29 Monteriggioni/Villa Treasure 1/27 (Total 99/330) and Monteriggioni/Villa Treasure 2/27 (Total 100/330) 27:09 Monteriggioni/Villa Treasure 3/27 (Total 101/330) and Monteriggioni/Villa Treasure 4/27 (Total 102/330) 28:43 Monteriggioni/Villa Treasure 5/27 (Total 103/330) 29:28 Monteriggioni/Villa Treasure 6/27 (Total 104/330) 30:28 Monteriggioni/Villa Treasure 7/27 (Total 105/330) 30:40 Monteriggioni/Villa Feather 1/4 (Total 30/100) 31:41 Monteriggioni/Villa Treasure 8/27 (Total 106/330) and Monteriggioni/Villa Treasure 9/27 (Total 107/330) 32:34 Monteriggioni/Villa Treasure 10/27 (Total 108/330) and Monteriggioni/Villa Treasure 11/27 (Total 109/330) 33:01 Monteriggioni/Villa Treasure 12/27 (Total 110/330) 33:26 Monteriggioni/Villa Feather 2/4 (Total 31/100) 33:59 Monteriggioni/Villa Treasure 13/27 (Total 111/330) 34:41 Monteriggioni/Villa Treasure 14/27 (Total 112/330) and Monteriggioni/Villa Treasure 15/27 (Total 113/330) 35:19 Monteriggioni/Villa Treasure 16/27 (Total 114/330) 35:42 Monteriggioni/Villa Treasure 17/27 (Total 115/330) and Monteriggioni/Villa Treasure 18/27 (Total 116/330) 36:20 Monteriggioni/Villa Treasure 19/27 (Total 117/330) 36:47 Monteriggioni/Villa Treasure 20/27 (Total 118/330) 37:11 Monteriggioni/Villa Treasure 21/27 (Total 119/330) 37:59 Monteriggioni/Villa Feather 3/4 (Total 32/100) 38:55 Monteriggioni/Villa Treasure 22/27 (Total 120/330) 39:34 Monteriggioni/Villa Treasure 23/27 (Total 121/330) 40:13 Monteriggioni/Villa Treasure 24/27 (Total 122/330) and Monteriggioni/Villa Treasure 25/27 (Total 123/330) 41:20 Monteriggioni/Villa Treasure 26/27 (Total 124/330) 42:11 Monteriggioni/Villa Feather 4/4 (Total 33/100) 42:33 Monteriggioni/Villa Treasure 27/27 (Total 125/330) 43:26 Putting feathers in Maria’s chest 45:07 Monteriggioni upgrades: Art Merchant (level 2), Art Merchant (level 3), Bank (level 1), Bank (level 2), Bank (level 3), Blacksmith (level 2), Blacksmith (level 3), Doctor (level 2), Doctor (level 3), Tailor (level 1), Tailor (level 2), andTailor (level 3) 48:07 Armor unlocked: Helmschmied Spaulders; Weapons unlocked: Maul and Stiletto 48:56 Paintings unlocked: Lady with an Ermine, Saint Chrysogonus, St-Francis in Ecstasy, Ideal City, and Battista and Frederico 50:05 Paintings unlocked: Venus Rising, Sleeping Venus, Venus and the Mirror, Simonetta Vespucci, Portrait of a Lady, and Federico da Montefeltro 52:20 Fight Training: Moves: Attack, Moves: Deflect, Moves: Attack Combo, Moves: Evade, Moves: Counter Kill, Moves: Disarm, Moves: Picking Up a Weapon, Moves: Sheath, Moves: Weapon Selection, Moves: Throwing Knives, Archetypes: Enemy Analysis: Agiles, Special Moves: Unarmed Combat, Special Moves: Ranged Weapons, Special Moves: Long Weapons, Special Moves: Two-Handed Weapons 1:01:23 Looking at paintings 1:04:51 Reading Database Entries If you want to hang out with me and other community members, feel free to join my Discord server. You do need to be 18 or older to join:   / discord