Teenage Mutant Ninja Turtles TMNT IV SNES Prehistoric Turtlesauras time trial

Teenage Mutant Ninja Turtles TMNT IV SNES Prehistoric Turtlesauras time trial

Teenage Mutant Ninja Turtles TMNT IV Super Nintendo (SNES) Prehistoric Turtlesauras time trial Leonardo Teenage Mutant Ninja Turtles: Turtles in Time, released as Teenage Mutant Hero Turtles: Turtles in Time in Europe, is an arcade video game produced by Konami. A sequel to the original Teenage Mutant Ninja Turtles (TMNT) arcade game, it is a scrolling beat 'em up type game based mainly on the 1987 TMNT animated series. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment System in 1992 under the title Teenage Mutant Ninja Turtles IV: Turtles in Time, continuing the numbering from the earlier Turtles games released on the original NES. That same year, a game that borrowed many elements, Teenage Mutant Ninja Turtles: The Hyperstone Heist was released for the Mega Drive/Genesis. Like its predecessor, Turtles in Time was available for the arcades in two and four-player versions. In the two-player versions, each player gets to choose which of the four turtles they wish to control, whereas in the four-player versions the characters are assigned to the control panel from left to right in the following order: Leonardo, Michelangelo, Donatello, and Raphael. Each playable character has his own strengths and weaknesses. New features in this game include the ability to execute a power attack by hitting an enemy several times in a row, and the ability to slam Foot Soldiers into surrounding enemies. The game features the same control scheme of the previous arcade release. It uses a joystick for movement, an attack button and a jump button. Certain joystick/button combinations can make a Turtle run, perform a slide or dash attack, jump higher, perform a stationary or directed air attack, or perform a special attack. Players guide the turtles through a series of levels. The first takes place in the streets of New York City. Later levels transport the turtles to representations of various historical eras. In each level, players face enemies from both the 1987 cartoon and the feature film Teenage Mutant Ninja Turtles II: The Secret of the Ooze, including Foot Soldier and Stone Warriors. Bosses include the fly form of Baxter Stockman, Metalhead, Tokka and Rahzar and Leatherhead. The Super NES version was retitled Teenage Mutant Ninja Turtles IV: Turtles in Time in North America and Australia and Teenage Mutant Hero Turtles IV: Turtles in Time in Europe in order to continue the numbering from the first three Turtles games on the NES (despite the fact that Teenage Mutant Ninja Turtles III: The Manhattan Project was never released in the PAL region). However, the Super Famicom version in Japan retained the original unnumbered title. Much like Teenage Mutant Ninja Turtles II: The Arcade Game for the NES (a conversion of the first arcade game), the SNES version of Turtles in Time has some notable differences in presentation. While the SNES version is missing some animations and graphics effects from the arcade version, it made extensive use of the SNES's Mode 7 forward scrolling effect in the "Neon Night-Riders" level. It also featured the option to give each turtle a unique skin tone. Most memorably, the throw move involved Foot Soldiers being thrown directly at, and hitting, the screen. The first fight with Shredder in the Technodrome level was added and requires the player to hit a foreground Shredder with the throw move. Sounds also differ between the arcade and SNES versions. The SNES version is missing certain voice samples for both the turtles and boss characters. In addition, the arcade version's title theme song, "Pizza Power", was replaced with an instrumental version of the cartoon theme song. Various alterations were made to the SNES version's gameplay. While the original arcade game was set in the year 1991, the SNES version opens in 1992. "Sewer Surfin'" and "Neon Night-Riders" were changed to bonus levels and a new Technodrome stage was added. Several enemies were changed in the SNES version. Five new bosses were added: Slash (who replaced Cement Man), the Rat King, Battletank Shredder, and the duo of Bebop and Rocksteady (who replaced Tokka and Rahzar, who were moved to the new Technodrome level). The game also replaces the final boss with Super Shredder from Teenage Mutant Ninja Turtles II: The Secret of the Ooze (who previously appeared in Manhattan Project for the NES). The SNES version also adds two regular enemies: Roadkill Rodneys (which replaced the boxing robots) and Mousers. The SNES version also features a time-trial mode and a two-player versus fight mode. Like the arcade version, each turtle was given unique attributes in areas such as speed and strength. In addition, the move to throw enemies off-screen can now be performed intentionally (instead of just randomly), a technique specifically required at the end of the Technodrome level.