The Last Of Us Part 2 | OPTIMIZATION GUIDE | Every Setting Tested | Best Settings

The Last Of Us Part 2 | OPTIMIZATION GUIDE | Every Setting Tested | Best Settings

Thumbnail Image Credit : https://www.pcgameshardware.de/The-La... ⏰Timestamps : 00:00 Intro 01:21 Upscaling (FSR3.1,XeSS,DLSS3 and DLSS4) 02:25 Anti-Aliasing (SMAA,TAA,XeSS AA,FSR3 AA and DLAA) 03:15 Non-impactful settings (Dynamic Screen Space Shadows) 03:37 Non-impactful settings (Real-time Clouds Shadow Reflections) 03:48 Non-impactful settings (Refraction Quality) 04:25 LOD: Dynamic Objects Level Of Detail 04:51 LOD: Characters Level Of Detail 05:12 LOD: Environments Level Of Detail 05:34 Textures: Dynamic Objects Texture Quality 05:57 Textures: Characters Texture Quality 06:17 Textures: Environments Texture Quality 06:33 Textures: Visual Effects Quality 06:58 Texture Filtering 07:11 Shadows: Spotlights Shadow Resolution 07:33 Shadows: Point Lights Shadow Resolution 07:55 Shadows: Ambient Shadows 08:28 Shadows: Directional Shadow Resolution 08:49 Shadows: Directional Shadow Distance 09:29 Screen Space Shadows Quality 09:56 Contact Shadow Quality 10:11 Image Based Lighting 10:38 Bounced Lighting 11:16 Ambient Occlusion 11:32 Screen Space Reflections 11:51 Real-Time Reflections Quality 12:11 Screen Space Sub-surface Scattering 12:26 Particle Density 12:51 Volumetric Effects Quality 13:22 Depth Of Field and Lens Flare 13:46 Field Of View 14:06 Optimized Settings 14:20 Optimized Settings Vs Very High Preset 15:08 Outro ►Optimized Settings : -Dynamic Objects Level Of Detail : High -Characters Level of Detail : High -Environments Level Of Detail : Medium or High -Dynamic Objects Texture Quality : Medium (For 8GB GPUs) -Characters Texture Quality : Medium (For 8GB GPUs) -Environments Texture Quality : High (For 8GB GPUs) -Visual Effects Quality : Medium or High (For 8GB GPUs) -Texture Filtering : 16x -Spotlights Shadow Resolution : High or Very High -Point Lights Shadow Resolution : High or Very High -Ambient Shadows : High or Very High -Directional Shadow Resolution : High or Very High -Directional Shadow Distance : Medium -Screen Space Shadows Quality : High -Dynamic Screen Space Shadows : On -Contact Shadow Quality : High -Image Based Lighting : On -Bounced Lighting : On -Ambient Occlusion : Quality -Screen Space Reflections : High -Real-Time Reflections Quality : High -Real-Time Cloud Shadow Reflections : On -Screen Space Sub-surface Scattering : On -Refraction Quality : High -Particle Density : Medium -Volumetric Effects Quality : High ✨Support the channel by : 🔴 Subscribing and watching my videos 🔴 Using the Super Thanks Button under the video 🔴 Buying me a coffee : https://ko-fi.com/benchmarking 🔴 Or here : https://www.paypal.com/paypalme/bench... ►Join my Patreon and download my latest videos at the highest possible quality free from Youtube's compression : https://bit.ly/4m7ilJQ ►Follow Me on X (Twitter) : https://x.com/BMKing23 ►Follow Me on Bluesky : https://bsky.app/profile/gamesbenchma... ►Check out more optimization guides :    • Optimization guides   ►Join the channel :    / @benchmarking4386   ►Full Specs : ●CPU : AMD Ryzen 7 5700X3D. ●Cooler : Enermax LIQFUSION 240mm Liquid Cooler. ●Motherboard : Asus Prime B550m-k. ●GPU1 : ASUS DUAL GeForce RTX 3060 Ti V2 MINI. ●GPU2 : GIGABYTE GeForce GeForce RTX 4070 SUPER WINDFORCE OC 12G. ●RAM : G.Skill Trident Z Neo 32 GB (2x16 GB) 3600 MHz DDR4 CL16. ●SSD : Samsung 980 pro 1TB + WD Black SN770 1TB. ●PSU : Corsair RM750 80+ Gold Certified. ●Case : Lian Li LANCOOL 215. ●Windows 11 Pro Version 24H2.