SPACE MARINE 2 - Operations #06 (No commentary)

SPACE MARINE 2 - Operations #06 (No commentary)

💀"And They Shall Know None Of The Controls..." 🦅 Welcome 40k lovers to an addendum to my Warhammer 40,000 Space Marine 2 series, in which I am covering all of the additional PVE Operations available in game. I started playing again recently with friends and I have forgotten what little I ever knew of how to play, so hopefully I survive to pass the Emperor's judgement on the xenos and the heretic. This time, I'm not playing as Titus but as the squad leader of Talassa -- that's right, I'm living the dream by playing the part of a nameless NPC, just like I always wanted; while that stuck-up Titus takes all the credit. That's right brother, you're great... don't worry, I'll take on this Hive Tyrant on my own shall I? Typical... Episode 6: Ballistic Engine Xenos enemies have invaded the hive city on Avarax. A well-targeted strike would weaken the Tyranids while minimising damage to the surrounding area. The nearby Astra Militarium depot and rail lines offer an opportunity. Tags: warhammer,40k,warhammer 40000,space marine,space marines,space marine 2,titus,talassa,operations,no commentary,gameplay,playthrough,pve,series,longplay,lets play,4k,additional,games workshop,astartes,ocktavo,imperium,w40k,wh40k,sm2,walkthrough,ops,gaming,pc,40k games,2026,fps,first person,tactical,focus entertainment,for the emperor,chapter,squad,missions,full game,grim darkness,extended,tyranids,chaos,daemons,tsons,salamanders,episode 6,ballistic engine,demerium,ep6