Sekiro: Perfect No Hit Finale: Inner Isshin

Sekiro: Perfect No Hit Finale: Inner Isshin

After the hell that was Inner Father, this was downright pleasant. Basically the same as Sword Saint except less predictable in phase 1 and more predictable in phase 2. Missed a Lightning reversal, but thankfully I had enough Spirit Emblems for one more Mist Raven. Run's finally done! Don't think I'll be doing more of these no hits, the other games have way more jank and longer runbacks, and I'm not about that. Maybe Bloodborne at some point if I can get the emulator to work. Sekiro was a lot of fun but I kind of feel like I would've enjoyed it more without the Demon Bell, a lot of bosses felt like they just had a tad too much health. This run is Base Vitality (which doesn't really matter since I'm not taking damage anyways), Charmless (meaning blocks will deal chip damage and the only way to avoid damage is a perfect deflect) and Demon Bell (meaning enemy health and posture are beefed up). I'm doing these in Reflections, so that a) I don't have to deal with any minibosses b) I can fight all bosses on the same ng scaling and c) I can fight the Inner bosses.