Game : Dark Souls 3 Console : Playstation 5 Tv : Sony Bravia X90k - 4K HDR ULTRA HD 120HZ #gaming #games #gamer #gameplay #ps5 #action #adventure #story #soulslike #soulsgenre Dark Souls 3 Looks Amazing On Playstation 5. Gameplay Was Recorded On Playstation 5 And Tv Sony Bravia X90k. Best Quality Professional Equipments Which Helps In Recording The Gameplay In 4K Hdr Ultra Hd 60fps. Sometimes The FPS Gets To 120 Also. My Channel Link : / @samura5723 Dark Souls III[a] is a 2016 action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Windows. The third and final entry in the Dark Souls series, it is played in a third-person perspective, and players have access to various weapons, armour, magic, and consumables that they can use to fight their enemies. Hidetaka Miyazaki, the creator of the series, returned to direct the game after handing the development duties of Dark Souls II to others. Dark Souls III Dark souls 3 cover art.jpg Developer(s) FromSoftware Publisher(s) Bandai Namco Entertainment JP: FromSoftware Director(s) Hidetaka Miyazaki Isamu Okano Yui Tanimura Designer(s) Shigeto Hirai Yuya Kimijima Hiroshi Yoshida Junya Ishizaki Programmer(s) Takeshi Suzuki Composer(s) Yuka Kitamura Motoi Sakuraba Series Dark Souls Platform(s) PlayStation 4 Xbox One Windows Release PlayStation 4, Xbox One JP: March 24, 2016 WW: April 12, 2016 Windows WW: April 12, 2016 Genre(s) Action role-playing Mode(s) Single-player, multiplayer Dark Souls III was critically and commercially successful, with critics calling it a worthy and fitting conclusion to the series. It shipped over three million copies within its first two months and over 10 million by 2020. Two downloadable content (DLC) expansions, Ashes of Ariandel and The Ringed City, were also made. Dark Souls III: The Fire Fades Edition, containing the base game and both expansions, was released in April 2017. Gameplay. Dark Souls 3 is a souls like game, souls genre and more games like elden ring, bloodborne, Remnant: From the ashes Mortal Shell Demon's Souls The Surge The Surge 2 Salt and Sanctuary Lords of the Fallen Code Vein Nioh Sekiro: Shadows Die Twice Star Wars Jedi: Fallen Order Star wars Jedi Survivor Hollow Knight Ashen Dark Souls III Thymesia The Surge 2 Dead Cells Ender Lilies: Quietus of the Knights Lies of P Nioh 2 Darksiders III Wo Long: Fallen Dynasty Blasphemous Black Myth: Wukong Eldest Souls DARK SOULS: REMASTERED Dark Souls II Demon's Souls Death's Door Titan Souls Star Wars Jedi: Survivor The Lords of the Fallen King's Field Tunic Hyper Light Drifter Stranger of Paradise: Final Fantasy Origin Steelrising Sifu Furi Wuchang: Fallen Feathers Tails of Iron Death's Gambit: Afterlife Hellpoint image of Grimvalor Grimvalor Project: The Perceiver Way of Retribution Pascal's Wager Nioh 2 – The Complete Edition In this gameplay screenshot, the player character is about to fight the Ancient Wyvern, a boss character. Dark Souls III is an action role-playing game played in a third-person perspective. According to lead director and series creator Hidetaka Miyazaki, the game's gameplay design followed "closely from Dark Souls II".[1] Players are equipped with various weapons to fight against enemies, such as bows, throwable projectiles, and swords. Shields can act as secondary weapons, but they are mainly used to deflect enemies' attacks and protect the player from suffering damage.[2] Each weapon has two basic types of attack, one being a standard attack and the other being slightly more powerful that can be charged up, similar to FromSoftware's previous game, Bloodborne. In addition, attacks can be evaded through dodge-rolling.[3] Bonfires, which serve as checkpoints, return from previous instalments.[4] Ashes, according to Miyazaki, play an important role in the game.[5] Magic is featured in the game, with a returning magic system from Demon's Souls, now known as "focus points" (FP). When performing spells, the player's focus points are consumed. There are two types of Estus Flasks in the game, which can be allotted to fit a player's particular play style. One refills hit points like previous games in the series, while the other refills focus points, a feature new to the game.Combat and movements were made faster and more fluid than in Dark Souls II. Several player movements are performed more rapidly, allowing more damage to be done in a shorter period. Players encounter different enemies throughout the game, each with different behaviours. Some of them change their combat pattern during battles.[2] New combat features are introduced in Dark Souls III, including weapon and shield "Skills", which are special abilities that vary from weapon to weapon and enable special attacks and features at the cost of focus points.The game focuses more on role-playing; the expanded character builder and improved weapons provide more tactical options.