Completing the Ezio Trilogy of Assassin's Creed games, we now move into Assassin's Creed: Revelations. Game begins with our modern-day Assassin, Desmond Miles, being put into an Animus to stabilize his condition, after the events that took place at the end of Assassin's Creed: Brotherhood, where Juno made Desmond kill Lucy. Now Desmond has to assemble the pieces of his mind inside the Animus to break free. In Part 10, Ezio continues his search for the Masyaf keys, with the help of Sofia Sartor. In the meanwhile, Ezio helps establish better control over Constantinople using his Assassin recruits to control dens inside the city, to eliminate the Templar threat. Content: 0:00 Interlude - Well Hiding Spot Unlocked (#12), sending Assassins on missions 4:09 The Fourth Part of the World 12:04 Interlude 12:56 Master Assassin Mission #6 - The Guardian, Part 1, Master Assassin Armor Acquired 21:11 Interlude - Renovated Book Store #11, sending Assassins on missions 28:49 Signs and Symbols, Part I 30:43 Interlude 33:54 The Polo Symbols: Forum of the Ox 34:37 Interlude 35:57 The Polo Symbols: Church II 36:41 Interlude - Beating up Duccio, renovated Tailor Shop #10, renovated Medical Shop #8, renovated Book Store #12, purchasing Books (Parallel Lives, Metamorphoses), purchasing Treasure Maps (Ishak Pasha's Memoir Pages Map) 42:39 The Polo Symbols: Aqueduct 43:23 Interlude - Renovated Medical Shop #9, renovated Blacksmith Shop #11 45:03 The Polo Symbols: Church I 45:47 Interlude - Collecting Ishak Pasha Memoir Pages (#4), renovated Blacksmith Shop #12, renovated Tailor Shop #11 56:13 Piri Reis: Smoke Screen 58:15 Interlude - Collecting Ishak Pasha Memoir Pages (#5-#8), renovated Tailor Shop #12, sending Assassins on missions, End of Part 10 All content belongs to Ubisoft Entertainment. No copyright infringements are intended. All the material belongs to its respective owners (Producers, Singers and Labels) for the music that is used in the game. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use.