RedM Script | RicX Barricades | RedEMRP script RicX Barricade System RedEM:RP The client.lua and server.lua files and logic is locked by CFX Escrow System With this RedM script players can build different kind of barricades. Once they select and place the barricade, they must gather the required items to the barricade and finish the building. After one is built, it can be destroyed anytime by players. Configure the job requirement for build and destroy barricades easily in the config file, or let anyone build/destroy them. Players need to use default hammer item to bring up the Barricades menu. Players need the default hammer item to finish the building. Players need the default shovel item to remove an unfinished barricade. Players need the default axe item to destroy a finished barricade. The client.lua and server.lua files and logic is locked by CFX Escrow System Files client.lua (locked by CFX Escrow System) server.lua (locked by CFX Escrow System) config.lua --Configure the default settings not.lua -- Configure the notification system events.lua -- Configure the animations not.js fxmanifest.lua ricx_barricades.sql 1. Features Easy to config Destroy-able barricades Low CPU usage 2. Dependencies mysql-async redemrp redemrp_inventory 2.0 3. How to Install 1. Make sure the server is connected to the keymaster account which has the package access 2. Put ricx_barricades into server-data/resources/ 3. In server.cfg add "ensure ricx_barricades" after redemrp resources 4. Configure the config file if needed 5. Restart the server The client.lua and server.lua files and logic is locked by CFX Escrow System RedEMRP roleplay script for RedM by RicX Tebex: Soon