[Old] UE4 - Advanced Turn Based Tile Toolkit Tutorial - 1 - Setup

[Old] UE4 - Advanced Turn Based Tile Toolkit Tutorial - 1 - Setup

Note, this video is made for an older version of the toolkit. Go here for an updated playlist:    • ATBTT Basics #1 - Setup   Available at the Unreal Engine Marketplace: https://www.unrealengine.com/marketpl... Link to support thread on the UE4 forums: https://forums.unrealengine.com/showt... The first tutorial video for the Advanced Turn Based Tile Toolkit for Unreal Engine 4, which is available on the UE4 marketplace. Changes: 01:02 - Grid Manger now found in Core/Grid 01:06 - Much of the Grid Manager's functionality has since been spread out to many different blueprints. 01:44 - Pawns are now called units and can be found in the Units folder. Specific blueprints for each faction no longer exist. To achieve the same effect, place BP_Unit_Auto actors onto the grid and set their faction. range and health variables how you want them. 02:22 - Now found simply in the Tiles folder. 02:55 - The camera is now spawned automatically. No need to add it to the level.