Challenger Rek'Sai Guide Updated: • Rek'Sai Got Nerfed: The New Game Plan Most Rek'Sai guides tell you what to build. This one shows you how to think. I break down my full Rek'Sai jungle system for the first 20-25 minutes including runes, items, and most importantly, the philosophy behind my full clear playstyle and dragon-focused approach. I go through a full practice walkthrough to explain why I make certain decisions, how I control tempo, and how I consistently build leads without relying on coinflip plays. I hit 1100 LP Challenger by playing a controlled, repeatable system, not by forcing fights or gambling early. What you'll learn: My full Rek'Sai runes and build The philosophy behind full clearing every game Why I avoid early coinflip plays How to build tempo and guaranteed advantages How Rek'Sai controls dragons this season How to play the first 20-25 minutes with a consistent system Format: Practice tool walkthrough with live commentary explaining decision-making, pathing, and overall jungle philosophy. Key Concept: If it's not guaranteed, don't force it. Build your lead through tempo and control. If you want a repeatable system you can apply every game, this is exactly how I approach Rek'Sai in Challenger. � Like the video if it helped � Subscribe for more Challenger jungle guides, Rek'Sai gameplay, macro breakdowns, and Season 16 climbing advice New Website for Jungle E-Book Guides! https://disciplinedjungler.com/ Free Jungle Guides Discord Link! Containing Downloadable Free Premium Jungle PDF Book Guide File: / discord Socials: / vambient / @vambient Stats: (https://www.leagueofgraphs.com/summon...) Discord: Vambient Chapters 0:00 Why Rek'Sai and what this video covers 1:29 Committing to the full clear every game 2:13 Tunnels to scuttle and the first back 3:12 Second clear through lane, gank only if it is there 4:24 Tunneling for first dragon and the double smite 6:09 Why you stay on camps instead of ganking 7:41 Wards, grubs, and the rest of the rotation 9:50 Krugs first, level 9, then dragon 10:45 Runes and the Titanic Hydra build 13:02 The time surplus after objectives are cleared 15:10 Forcing third dragon at 15 minutes 17:59 Rek'Sai does not scale, so take soul 19:42 Dragon soul at 21:30 and the final fight De-tilt between queues, free in your browser: https://voidcastledefense.com/