MechWarrior Online Tutorial part 4 - Using the MechLab and creating a Mech http://mwomercs.com Learn how to use the MechLab and how to create your own mech. This Tutorial is a handled in a hands-on exercise approach. You will see a mech being purchased and customized from start to near-finish. This will give you an idea of how piecing a mech together over time can work and what things you might need to consider before you go "all in" into a build type. This guide tries to cover all the basic features of the MechLab, as such not everything may be covered. Future segments can be created if there appears to be a need for it. If you wish to support this project, please leave feedback in comments or at theshadowpost, at gmail dot com. This Tutorial videos contains the following subjects: Mech Chassis list (1:20) Default loadouts and hardpoints (1:55) Determining Hardpoint Locations (4:40) Ohmwrecker's mech guide: http://mwomercs.com/forums/topic/2706... Purchasing and renaming (6:45) Selling a mech with or without equipment (7:20) Navigating the mech bay (7:45) Toggling automatic repairs and rearming (8:25) Mech Information (9:27) Selling or Saving equipment (10:30) Weapons information and owned equipment (11:05) Finding hardpoints (11:35) Available Equipment (12:35) C.A.S.E. and Ammo explosions (13:40) Purchasing weapons (15:40) Upgrades to save tonnage (16:40) Engine Specifications (XL vs Standard) (18:20) Ammo types and requirements (20:05) Purchasing Ammo (22:25) Mech design philosophy, the piecemeal effect (23:00) Test driving our custom Mech (24:27) Determining changes based on test drives (25:40) Repairing and rearming a mech after battle (27:18) Royalty Free Music by http://audiomicro.com/royalty-free-music