Character Modeling and Texturing Demo Reel 2015 Contact me at: [email protected] Visit my site: TheArtofJesseJames.com Game Art and Design Grad Reel from Vancouver Institute of Media Arts (VanArts) Programs used: Zbrush, Maya, 3D Coat, Photoshop, X Normal, Marmoset toobag, DDO, After effects, Premiere. All models running in Unreal Engine 4 Music: Big Chocolate - Ride Up