TMNT 3: Manhattan Project - Zero Deaths - Stage 8 (Part 2/2)

TMNT 3: Manhattan Project - Zero Deaths - Stage 8 (Part 2/2)

This is one of my toughest runs to date: A zero death run on "Teenage Mutant Ninja Turtles 3: The Manhattan Project" for NES. On the surface, it looks like a simple beat-em-up game that is quite similar to the arcade version. However, what sets it apart are the boss battles, where you are given the sadistic choice of either dying a fast or slow death. The fast way is to use your special move, which automatically reduces your life bar. The slow way is NOT to use the special move, since ALL of your other attacks do little or no damage, while your enemy usually hits back. I opted for the fast method, spending most of my boss fights with a single life bar remaining. Any damage taken would be fatal, but I somehow managed to get through the whole game without a hit. If only it wouldn't have taken about 3 months of failed attempts before it happened!