Reallusion will be releasing its next super weapon - 3DXchange 5 in early Q2 of 2012. One of the most significant features is the capability to bring in any bi-ped character from other 3D software like DAZ4, Maya, MotionBuilder, 3ds Max (Standard bone, Character Studio), and Blender. 3DX5 will also be able to bring in human motions from FBX and BVH mocap files. Not only this, but to complete the animation pipeline- 3DX5 will also be able to export characters and motions to most 3D tools and game engines through FBX and BVH formats. This will open up a whole new world for iClone users and content developers, providing them with more animation freedom to seamlessly work with the entire 3D animation community.