Total War: SHOGUN 2: Fall of the Samurai 1vs1: Levy Infantry (9-Chevron) vs Line Infantry Clan: Satsuma vs Tosa Battle Difficulty: normal *Levy Infantry (9-Chevron): Maximum experience level. Maximum stretched out. *Line Infantry: NO Chevron. Kneel Fire used Levy Infantry are militia, ideal for garrisoning towns to reduce unrest. They are the cheapest units in Fall of the Samurai to train and maintain past the early game, perfect for this role. At the beginning of the game, levy infantry are more expensive to recruit than Spear Levy because the first level of modernisation make all traditional units, including spear levy, cheaper to recruit. This makes spear levy much better in early game field battles: a spear levy can take a volley from levy infantry, run to melee range, and still win comfortably unless the levy infantry have a considerable hill advantage. Levy infantry in the early game still have a place defending walls during siege battles, however. As clans modernize, levy infantry become the cheaper choice, and they can even retain some effectiveness if trained from provinces that give them accuracy bonuses from firing ranges and/or gunsmiths. In battle, they are armed with rifles, but their poor accuracy and reload rate mean that they cannot take on dedicated line infantry and expect to win in most circumstances. They also have terrible melee stats, and nearly all troops can beat them in melee combat. They are a fair substitute for line infantry in the early game, when funds may be tight, but stand little chance against late-game armies. Levy Infantry have the unfortunate distinction of being considered neither traditional units nor modern units by the game, and so do not benefit from the various retainers, character skills, or technologies that increase their combat effectiveness or reduce cost. Line Infantry are the first line infantry-type unit available to most factions, requiring only basic cadet schools to train. With much better accuracy and reload skill than levy infantry, line infantry are a considerable upgrade for early game armies looking for more firepower. Unfortunately, they fare poorly in melee combat, and operate best at a distance. Particularly in the early game, they benefit from having melee infantry or cavalry backing them up and intercepting hostile melee troops before they reach the firing line. Later in the game, line infantry are supplemented by other line infantry type units, such as Black Bear Infantry, Imperial Infantry, and Vermilion Bird Force. Nearly all these variants are more expensive to field, but are statistically superior to line infantry. However, with the help of foreign veteran agents, general skills, and building bonuses, line infantry are formidable even in the late game, able to lay down devastating fire and having sufficiently good melee skills should swords be drawn. Line infantry aren't considered Shogunate or Imperial infantry, meaning that they aren't automatically disbanded if the player declares independence. ___________________________________________________________________________________________________ My Discord channel: / discord #TotalWar1vs1 #TotalWar #Shogun2