After Kojima and Konami parted ways, the biggest question was not so much would there be a new game produced by the auteur, but rather what platform he’d build it on. A long-standing relationship with Sony and a healthy partnership with Guerilla Games ensured that Death Stranding was realized on Decima, an engine almost tailor-made for its particular vision of the post-apocalypse. This is a great-looking title and a solid benchmark against which launch-era PS5 titles should be compared. SUBSCRIBE FOR MORE VIDEOS: / gamingboltlive LIKE US ON FACEBOOK: / gamingbolt-241308979564 FOLLOW US ON TWITTER: / gamingbolttweet