Conditions for this mission are normal, including: No Damage 100 pts S - Rank Real time stops when the final hit lands on Leviathan This level increases the platforming difficulty with the ice physics while maintaining its shorter duration, but I would say that figuring out the strategy behind this one was actually decently fun! The level begins with some Pantheon grinding to meet the enemy count requirement. There are other places where you can do it, but I found it to be much safer in the second room. I decided to opt out of using the Chain Rod skip to destroy more enemies while keeping safe, and figuring out where to move around the shell enemies to not get hit was actually fun! The transformed fight against Leviathan is pretty straightforward, while I find determining the dash attack she will use to be a bit tricky. But other than that, another castle stage is down!