Resident Evil 0 (GCN) No Damage - Hard Mode - Segmented

Resident Evil 0 (GCN) No Damage - Hard Mode - Segmented

This is a no damage (no hit) "Hard" difficulty playthrough of Resident Evil 0. Played on the original NTSC-J (Japanese) Gamecube version. I used a backwards compatible Nintendo Wii with official component cables. Then upscaled using hardware to 1080p 60fps.