Using evidence found within Halo 2's tags, map scripts, and other external media, Halo 2: Uncut aims to accurately restore as much cut content into the game as possible. Features pre-release elements such as cut weapons, cut weapon and vehicle functionalities, restored cut encounters and map scripts, and features Director's Cut-style cutscenes. YOU NEED BOTH CAMPAIGN AND MULTIPLAYER FOR HALO 2 INSTALLED! FEATURES: Weapons: Single Shot Battle Rifle by the Digsite Team Halo 2 Alpha-style SMG (slower projectiles, but is slightly stronger and more accurate with controlled bursts, new animations by the Digsite Team) General Purpose Machine Gun (GPMG, can be acquired by destroying human machinegun turrets) Suppressed SMG (is a starting weapon on Outskirts and Metropolis, is modified to pick up SMG ammo packs, performs the same as the regular SMG but has the benefit of being a lot quieter against the AI) Halo 2 Beta-style Needler (much faster projectiles) Halo 2 Beta-style Plasma Pistol (much faster charged projectile w/ AoE) Halo 2 Beta-style Shotgun (fires 5 extra pellets per shot with much more knockback) Halo 2 Beta-style Rocket Launcher (faster projectiles but worse tracking) Halo 2 Beta-style Fuel Rod Gun (faster projectiles that stick to enemies like Plasma Grenades before exploding Unused Carbine variant (fires in 2 round bursts unzoomed, single shots zoomed in) Halo 2 Beta-style Beam Rifle (uses less battery per shot, is more accurate when no-scoping, 3rd person model is longer) Handheld Plasma Cannon (can be acquired by destroying the mounted variants that are often carried by Grunts). Halo 2 Beta-style Shade turret (slight faster fire rate, uses a brand new projectile that's smaller and purple). E3 2003-style Brute Shot (shoots explosive plasma rounds) Sentinel Needler, Sentinel Grenade Launcher, and Sentinel Charged Shot Spike Grenade by the Digsite Team (appears in the last 4 Campaign levels replacing the Frag Grenade) Vehicles: Halo 2 Alpha-style Ghost (both guns fire simultaneously and eventually overheat) Halo 2 Beta-style Banshee (both guns fire simultaneously and bomb has a lot of gravity) Pre-release Wraith (was likely prototyped between the Alpha and Beta builds, Plasma Pistol-like dual-fire mode with standard and charged mortars) Cut Falcon (appears on Outskirts as part of a restored set piece, modeled by Killzone64 and textured by Savinpvtmike) Shadow (is drivable and will appear in more missions, uses AltSierra117's visual tags) Covenant Gun Tower (is now active and destructible on Outskirts) Halo 2 Beta-style Scorpion (drives slightly slower, co-axial machine gun has no fire rate build up, main cannon shoots faster) Destructible Phantoms Spectres have an energy windshield #halo #halo2 #halo3 #haloreach #halo4 #halo3odst #halo3odst #halomcc #vtuber #nocommentary #nocommentarygameplay #nocommentarygaming #waifu #kawaii #otaku #weeb #fps #scifi