MetaOutfits – Full Tutorial – Parametric outfits for MetaHumans | Unreal Engine 5.6

MetaOutfits – Full Tutorial – Parametric outfits for MetaHumans | Unreal Engine 5.6

📝Welcome to the official MetaOutfits tutorial! In this video, we’ll walk through the complete process of importing, customizing, and using MetaOutfits with the new Unreal Engine 5.6 MetaHuman pipeline — from setup to advanced tips. 🔗Fab link: https://www.fab.com/sellers/Wizark%20... 👕 What you’ll learn: 00:00 Introduction to MetaOutfits 01:06 How to import MetaOutfits into Unreal Engine 01:47 Creating Metahuman Character 02:49 Applying outfits inside MetaHuman. 04:48 Assemble Metahuman Character 05:52 Customizing colors & materials using Material Instances 07:46 Fixing skin popping with body masks 10:31 Outro 💡Key Features: Parametric, game-ready clothing for MetaHumans Works natively with Unreal Engine 5.6 Drag & drop integration into MetaHuman Creator Fully rigged, 4K PBR materials Supports blendable MetaHuman bodies (optimized for Tall Normal type) Material Instance color customization Designed for cinematics, virtual production, and games