This is my sound design showreel (both linear and interactive) as of May 2021, demonstrating work I have produced over the past six months. 0:05 - Chorus (Fishlabs) Gameplay Reveal Trailer, Audio Re-Design 0:11 - Mass Effect 2 (Bioware) Cinematic Trailer, Audio Re-Design 0:33 - UE4 & FMOD, Scene Dressing and Adaptive Footsteps Implementation (Binaural) 0:48 - Beyond Good and Evil 2 (Ubisoft) Warp Jump, Audio Re-Design 1:05 - Mad Max (Avalanche Studios) Convoy Chase, Audio Re-Design This video is intended for portfolio demonstration purposes only. All content and copyrights are property of their respective owners. LinkedIn - / glenn-robertson-gjwr