This "Mastermind Map Presets" Video (Part 1 of 7) features the four presets (loadouts) that were generally used for the Downtown map when playing as each Mastermind character. This segment guides players as they customize maps by placing creatures and traps before matches as the Mastermind with a no commentary full playthrough and walkthrough of Capcom's Resident Evil Resistance video game. Resident Evil Resistance is a (4 vs 1) online asymmetrical multiplayer game bundled with Resident Evil 3 Remake. These presets were changed from their initial defaults and assets/locations (creatures, keys, locked doors/levels, puzzle pieces, security devices, traps) were customized in an efficient way (also with maximized points) as to be shared among Masterminds as a template. Though each Mastermind has their particular strengths—and you must play to them with the correct equipment and card choices, too—these four themed presets (pick and choose at will) worked great as a starting point. "After the virus outbreak, a raging fire has engulfed the once-prosperous Raccoon City. Now all that's left are horrifying creatures, and the occasional distant scream..." 00:00:00 - Intro Preset 1 (Creatures) - 00:00:20 Area 1: Doors (Lock Level): Reception Room (1), Office (1), Meeting Room 101 (1), Restroom (1) Creatures: Imposter Zombie (x2), Tough Zombie - Infectious, Zombie (x2) Area 2: Doors (Lock Level): Warehouse (1), Storage 201 (1), Storage 202 (1), Meeting Room 102 02 (1) Creatures: Imposter Zombie, Tough Zombie, Zombie (x4) Area 3: Creatures: Imposter Zombie (x2), Zombie (x7) --- Preset 2 (Traps) - 00:03:03 Area 1: Doors (Lock Level): Reception Room (1), Office (1), Meeting Room 101 (1), Restroom (1) Traps: High Explosive Landmine (x3), Landmine, Tracker Mine Areas 2: Doors (Lock Level): Storage 201 (1), Storage 202 (1), Meeting Room 102 02 (1), Manager's Office (1) Traps: High Explosive Landmine (x3), Lockdown Trap, Tracker Mine Area 3: Traps: High Explosive Landmine (x3), Landmine (x4) --- Preset 3 (Lickers) - 00:04:42 Area 1: Doors (Lock Level): Office (1), Meeting Room 101 (2), Restroom (2) Creatures/Traps: Decoy, Licker (x2) Areas 2: Doors (Lock Level): Storage 201 (1), Storage 202 (1), Meeting Room 102 02 (1), Manager's Office (1) Creatures/Traps: Decoy, Licker (x2) Area 3: Creatures: Licker (x2), Tough Zombie, Zombie --- Preset 4 (Infectious Creatures) - 00:05:58 Area 1: Doors (Lock Level): Office (2), Meeting Room 101 (2), Restroom (1) Creatures/Traps: Tracker Mine, Zombie - Infectious (x4), Zombie Area 2: Doors (Lock Level): Storage 201 (1), Meeting Room 102 02 (1), Manager's Office (3) Creatures/Traps: Lockdown Trap, Tracker Mine, Zombie - Infectious (x4) Area 3: Creatures/Traps: Landmine, Zombie - Infectious (x6) --- All Doors: Area 1: Reception Room, Office, Meeting Room 101, Restroom Area 2: Warehouse, Storage 201, Storage 202, Meeting Room 102 01, Meeting Room 102 02, Manager's Office Area 3: None --- Subscribe: https://bit.ly/3cpvcWo Twitter: https://bit.ly/3cs9p0i Donate: https://bit.ly/3oArWtu Standard License: Assets found on this channel (e.g., branding, images, videos, descriptions, etc.) may only be viewed on YouTube for personal enjoyment. Unauthorized use of this content (e.g., downloads, distribution, reuse, or remixing) is prohibited. © Gamechive #reresistance / #residentevil3 / #residentevil / #longplay / #nocommentary / #playthrough / #walkthrough / #gameplay / #gamechive / #gamechives