Part 5, UV unwrap. (Creating game characters from scratch in Blender, and Kodon VR.)

Part 5, UV unwrap. (Creating game characters from scratch in Blender, and Kodon VR.)

Part 5, UV Unwrapping. This is a series of videos where I got through my entire art asset pipeline for creating animated low poly models for games. In this part I'll cover my UV unwrap philosophy. Support on Patreon:   / joveart   Check out my Twitter:   / janleksell