Sekiro: Tutorial Genichiro deflection challenge v0.1

Sekiro: Tutorial Genichiro deflection challenge v0.1

PC, keyboard and mouse, game version 1.04 recording. Rules (work in progress): Normal New Game (+0) start. No Kuro's Charm (can start basic New Game without it after you beat game once on any non-Shura ending). No damage taken*, 100% deflect* and 0% block of all attacks except sweeps. Including all thrusts and grabs (yes, his grab is deflectable, if he ever does it). Dodging (sidedashing, backdashing) is not allowed. Only jumping over his 2 sweep type attacks is allowed. Punishing his sweep attacks is not allowed - no goomba stomping (jumpkick), no air slashes. Can attack only after your feet touch the ground. Attempt must involve at least 2 Genichiro 7-hit combos. There are some attacks in Sekiro considered to be bugged by community, Genichiro's 7 hit string combo is one of them. Deflection spam normally leads to your deflect window being reduced with each consecutive deflect attempt, which works fine in the context of entire game. But there are some exceptions like Centipede bosses, where you do NOT get penalized for deflect spam, because entire bossfight is a "deflect or die" gimmick, deflect windows on this boss type seems to be much lax than normal. Deflecting Genichiro's combo (and some others) on the other hand, makes his 6th hit incredibly hard to deflect, due to the flow of the combo itself and deflection penalty. To the point that people spend 10+ hours trying to deflect it but never succeed. It is possible, but i'm yet to find a single person to do it consistently. Hence, the only time you're allowed to be hit in this challenge is his 6th hit of a combo, with all other hits being deflected.