(Read Description) Yume 2kki - 0.115g Part 7 (Jump Scare/Epilepsy Warning)

(Read Description) Yume 2kki - 0.115g Part 7 (Jump Scare/Epilepsy Warning)

Warning: this game contains a lot of flashing and flickering images and colours. I can't remember every video I recorded which has them, but be warned as I'm fairly certain most of them do have something in them which could be bad for people with epilepsy. This game may not be great for people with motion sickness either. I turn the text events off at the start of the video. There’s a pixelated transition when I go to sleep. When I exit the balcony, the computer screen turns blue. There's a scrolling background in The Nexus. Some of the portals in The Nexus may be slightly flickery. The first world of the video also has a scrolling background. When I enter the Gray Road, the screen dims and there’s rain which could be flickery. There’s a few dancing NPCs at the bottom of Boogie Street that may be flickery. I go through a door, which takes me to a small corridor with a checkerboard pattern on the floor. There’s a slightly flashy light above a red door. I’m taken to the Dream Park when I go through the corridor. The NPCs and objects in the Dream Park may be flickery and their sound effects may be loud. The area has a lot of green grass that may be bright and some water that could also be bright. Unsure if the fences and objects here may be flickery as I move around. The ground tiles and NPCs may also be slightly flickery as I move around. I find an area with some giant red walls and I go through the shift menu to equip the Tissue effect which could be slightly flickery. The animation for the Tissue effect may be slightly flickery. I drop tissues behind the holes in each of the walls until eventually a sound plays. A red block splits in two and I step between the block to enter the Dice World as a pixelated transition plays. The Dice World has a scrolling background and there’s a lot of NPCs. When I go down some stairs, I’m taken to a bedroom. When I interact with a bed, there’s an animation as Urotsuki gets in the bed and the screen fades to black. When the screen fades in again, I’m taken to a bedroom on another side of the dice. There’s a new NPC here and there’s some pipes in the background that could be slightly flickery as I move around. I explore the dice and enter different rooms. I eventually enter another bedroom to get to another side of the dice. When I get to the side of the dice with one spot, there’s lot of NPCs. I equip the Chainsaw effect and all but one of the NPCs start rapidly flashing a lot of colours. I attack the NPC that didn’t change and the screen briefly fades to white as a purple wisp appears. I unequip the Chainsaw and interact with the wisp and there’s another brief fade to white as a sound plays. I then go back to the bedroom at 4:22. I go down some stairs that have a red pole next to them which takes me to another small area with a guardian. The guardian is slightly flickery. I leave the room and go back to the bedroom again which takes me to a different side. I continue to explore the dice until I find another purple wisp at 7:36. I equip the Bike immediately after this time stamp. When I interact with the purple wisp, there’s another brief fade to white as a sound plays. I then continue to explore the dice. I have to leave the bedroom on the side with one spot again so there’s a lot of NPCs but I don’t bring the Chainsaw out. I enter the room again at 8:36. At 9:07, I find three purple wisps together. When I interact with them, they jump up and go north. The screen then flashes purple and shakes. When I go up, a new staircase is unlocked which takes me to another guardian area. The guardian is slightly flickery and there’s pillars that flash up images that may be slightly startling or flickery. I leave the area and explore the dice until I find the area with the pink bunnies and the tall NPC/entrance. There’s a pixelated transition as I go through the entrance and return to the Dream Park. I enter a building briefly but the purple water blocks the way so I leave. The ground/wall tiles there may be slightly flickery as I move around. I use the Penguin effect to slide down a looping path which may be slightly flickery. I go to a small statue and Chainsaw it. I unequip the Chainsaw to interact with the statue before using the Chainsaw again. I do this until the statue takes me to a small area with a purple door. The animations for equipping and unequipping the Chainsaw may get slightly flickery. When I interact with the door, the screen fades to black and a loud creaky door sound plays. I’m then taken to the Guardians’ Realm as a wavy transition plays. The Guardians’ Realm has a scrolling background and the objects and ground tiles may be slightly flickery as I move around. After I interact with three ladders, there’s a door sound as another wavy transition plays. I eventually enter a purple building as the screen fades to black with another creaky door sound. The guardian in the room may be slightly flickery. Description continued in comments.